
RealNetworks and Vivo also recently announced Vivo Sounds, a digital service that allows Vivo users to set a ringback tone with music or status message – to let callers know when a user is busy in a meeting, at a medical appointment, or at a football game, for example – when the caller is waiting for the receiver to answer. Users can customize Stories by rearranging clips and photos, changing the duration, and adding filters and personal soundtracks. Suggested Stories will be automatically created based on events, geolocation, dates, and more. With this launch, Vivo users will be able to create digital memories with Vivo Sync Momentos made by RealTimes from their photos and videos. Vivo Sync Momentos, that uses RealTimes video app technology, solves two big issues that digital consumers have: too many pictures and videos and lack of time to organize them. This growth has been driven in part by RealNetworks' robust partner program, which includes tier-1 leading mobile carriers across the globe in Asia, Europe, North America and now Latin America. Additionally, RealNetworks has become a leader in ringback tones managing more than 18 million subscribers across the globe. Since its launch in 2015, users worldwide have created over 7 million RealTimes Stories. This partnership marks the fourth mobile operator integration announcement for RealTimes within the last year. 1, 2016 /PRNewswire/ - RealNetworks® (NASDAQ: RNWK), a global leader in video, announced today that it has partnered with Vivo, leader in telecommunications and internet in Brazil, to bring its RealTimes® video app technology and its ringback tone service to 73.5 million Vivo customers in Brazil. Vivo Sync Momentos Made by RealTimes and Vivo Sounds Now Available The company was incorporated in 1994 and is headquartered in Seattle, Washington.RealNetworks Expands into Latin America with Vivo
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It offers its software and services to consumers, mobile carriers, device manufacturers, system integrators, and other businesses. provides its products and services through direct and indirect channels comprising public relations, trade shows, events, and speaking opportunities online channels, including social media third party distribution partners and third-party distribution channels, such as application storefronts, search engines, online portals, and content publishers. It offers its casual games through mobile devices, digital downloads, and subscription play. Its Games segment develops, publishes, and distributes casual games, including time-management, board, card, puzzle, word, and hidden-object games. The company's Mobile Services segment provides digital media services to mobile and online service providers as software as a service offerings, which include intercarrier messaging services KONTXT, a text message management, anti-spam, and classification product ringback tone that enables callers to hear subscriber-selected music or messages business intelligence, and subscriber management and billing for the carriers RealTimes, a photo and video sharing platform that offers to wireless carriers for integration in their hosted cloud solutions and SAFR, a computer vision platform.


This segment also licenses its codec technology to electronic equipment, microchip, and integrated circuit manufacturers.
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Its Consumer Media segment offers RealPlayer media player, a software that enables consumers to discover, play, download, manage, and edit digital video, stream audio and video, download and save photos and videos from the web, transfer and share content on social networks, and edit their own photo and video content. provides digital media software and services in the United States, Europe, and internationally.
